V-Ray Advanced 5.20.00 For Cinema 4D R20-R25

V-Ray Advanced 5.20.00 For Cinema 4D R20-R25
x64 | File Size: 1.93 GB

V-RAYFORC4D is an industry standard and it is used by many big studios all over the world. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market. V-RayforC4D 3.7 is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. V-RayforC4D 3.7 operates under the same 3.7 core technology that has made V-Ray an industry-standard in visual effects, broadcast and architectural design projects for nearly 20 years. With a vaste lighting, shading, and rendering toolkit at their disposal, artists and designers have full control over the entire creative process, from real-time look development to the final frame.

Please note there is NO R18 vray in this release:

V-Ray for Cinema 4D is a professional rendering system optimized for large productions and photo-realistic design projects.

V-Ray comes with all the lighting, shading and rendering tools you need to create professional, photoreal imagery and animation.

Built to handle your biggest projects and your toughest scenes — render anything and everything with the power of V-Ray.

Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.

V-Ray puts you in the driver’s seat. Take control with V-Ray’s versatile features and choose the best approach for your scenes.

V-Ray’s ultra-deep Cinema 4D integration keeps your workflow fluid, smooth and combines the best of both worlds.

Join independent artists and top studios across the globe using V-Ray daily to create world-class designs and visual effects.

System Requirements:
OS:Windows 8.1 Professional, and Windows 10 Professional
CPU:Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file

Build 5.20.00 (V-Ray 5, update 2) (07 December 2021)

New features:
-V-Ray:Native support for Apple Silicon (M1 arm64)
-V-Ray:Add “Live link” button for connection with Chaos Vantage
-V-Ray:Implement UVW Randomizer as shader and as a node
-V-Ray:Ability to export V-Ray scene files from the Export menu in Cinema 4D
-V-Ray:Ability to import V-Ray scene files as reference objects
-V-Ray:Support for Chaos Cosmos materials
-V-Ray:Support for instancing V-Ray Lights
-V-Ray:Implement V-Ray Light Lister
-V-Ray:Implement render mask modes: “Objects” and “Object ID”
-V-Ray:Options to control the Light Volumetric Contribution
-V-Ray:Cryptomatte with progressive sampling
-VFB:Add a Sharpen/Blur post effect layer
-VFB:Integrate rendering log in the new frame buffer
-VFB:Ability to set shortcut keys for all VFB items
-VFB:Batch image processing in VFB2 for vrimg files
-VFB:Ability to add color corrections to the VFB Background layer

Modified features:
-V-Ray:Improve V-Ray Dirt texture with additional features
-V-Ray:LightMix transfer from VFB back to the scene
-V-Ray:Improve V-Ray MultiSubTex to support new multiple random modes
-V-Ray GPU:Calculate Light Cache on the Graphics card when V-Ray GPU is used as renderer
-VFB:Allow masks for Render element layers

Bug fixes:
-V-Ray:Using “Random by Node name” mode in V-Ray MultiSubTex produces different results
-V-Ray:Viewport previews of materials with Dirt is very slow
-V-Ray:Disabling a child of a multi instance cloner doesn’t remove the object during interactive rendering
-V-Ray:Affect Child does not work in Include/Exclude mode for Lights
-V-Ray:Cloner object displays additional light in the viewport
-V-Ray:Render mask mode set to “Texture” does not work
-V-Ray:Forester trees leaves are not rendered when motion blur is enabled

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